Death Whispers of the Etherwave

Book 1 of Legends of the Privateers

If Books Could Kill… They’d Start with Him

Doctor Pedro Sangre thought it would be simple: recover an old book, the Codex Luminari, from a half-sunken ruin, survive the swamp, then walk away.

But it was never really that simple.

When the Codex Luminari is stolen, Pedro finds himself at the center of an impossible plot with a horrific conclusion. Unless he can uncover who’s behind it all first.

As necrotic magic spreads across Jamaica, Pedro and his companions find themselves hunted by murderers, pirates, and death golems. Worse still, a mysterious figure stalks them from the shadows, eager to tear through anything in his way… maybe even death itself.

Table of Contents

Chapter 1: For want of a book

Chapter 2: Best of bad choices

Chapter 3: Matters At Hand

Chapter 4: The Best Laid Plans

Chapter 5: Unexpected Consequences

Chapter 6: Questions for Answers

Chapter 7: A Slight Cause for Concern

Chapter 8: Just a Little Bad Blood

Chapter 9: Dire Warnings and Malcontents

Chapter 10: Dubious Elixirs and Dire Information

Chapter 11: An Unwelcome Committee

Chapter 12: Bruises, Tea, and A Bag of Hammers

Chapter 13: Dead, From a Certain Point of View

Chapter 14: Catching Breaths and Inspiration

Chapter 15: Lockpicks and Ledgers

Chapter 16: Aggressive Negotiations With a Bad Decision

Chapter 17: Ghosts, Golems, and Aggressive Gardening

Chapter 18: Mostly Dead, Mostly Right

Chapter 19: Mysterious Maps and Bleeding Ink

Chapter 20: Murder Alleys and Bad Deals

Chapter 21: Rising Secrets and the Restless Dead

Chapter 22: Bitter Bone and Stirred Spirits, Served Cold

Chapter 23: Village of Silent Voices

Chapter 24: The Devil’s Bargain

Chapter 25: Bloody Passages, Bitter Remedies

Chapter 26: The Bait

Chapter 27: The Gate

Chapter 28: A Privateer’s Gambit

Chapter 29: Bait and Bloody Portents

Chapter 30: A Quiet Place Between Heaven and Hell

Chapter 31: Salt and Shadow

Chapter 32: By Ink and Will

Chapter 33: Splinters and Smoke

Chapter 34: Dire Arts and the Arcane Engine

Chapter 35: The Death Whisper

Chapter 36: A Debt Paid, A Debt Owed

Chapter 37: To Defy the Sea

Chapter 38: The Price of Ghostfire

Chapter 39: What We Keep

Buy Me a Coffee!

Legends of the Privateers is a work of pure, unabashed fiction. Actually, when it’s not swinging off the rigging, or shivering some timbers, it’s rather shy and retiring. Did I mention it enjoys baking? Names of characters, places, events, organizations and locations are all creations of the author’s imagination for this fictitious setting. So he really is all to blame here.

Any resemblance to persons living, dead, shoved overboard, or reanimated is coincidental. The opinions expressed are those of the characters and should not be confused with the author’s, since the characters and the author tend to disagree a lot.